As we stated previously in another article, Rockstar’s teaser images were for a brand new title in the series instead of a remaster. But while Xbox One and PlayStation 4 owners celebrate the announcement, PC gamers are left wondering why Rockstar wants to make them suffer.
There’s even a petition already boasting more than 10,000 signatures that will be sent to Take-Two, which we’re confident will do little to change their current plans.
We say this because Rockstar is very likely already planning a PC version. Even though they’ve found most of their success on consoles, including Grand Theft Auto V reaching a whopping 40 million copies sold worldwide before the PC version had even released, there’s still money to be made on the platform.
In fact, the award-winning title sold more than 1 million PC copies in the first 24 hours— a full 18 months after the game’s original release on Xbox 360 and PS3.
So why doesn’t Rockstar just released Red Dead Redemption 2 on PC at the same time, thus making even more profits sooner?
Their answer will probably be the same one they provided for the long delay of GTA V’s PC version— more time for polishing. Here’s the original post provided when they received the same backlash from PC gamers:
We’re glad to see so many of you are excited for the upcoming release of the new versions of GTA V and we look forward to sharing more details with you soon. We are also incredibly excited to be bringing GTA V to the PC, but the game requires a little more development time in order to ensure that it is as amazing and polished as possible.
Many will no doubt just see it as an excuse if the same reason is given for Red Dead Redemption 2. However, it’s common knowledge that building a game on both consoles and PC simultaneously isn’t an easy feat.
With so many elements going into a computer, including different graphics cards, RAM, sound cards, and more, building a game that’s optimized for every possible PC variation takes time.
Rockstar learned this the hard way with Grand Theft Auto IV. The PC version was deemed “broken” as players suffered from severe performance issues, countless bugs, no SLI support, and more. But perhaps the greatest insult of all to the PC Master Race was being forced to play on low graphical settings. no matter how good your PC was.
One doesn’t have to look far behind to see other anticipated titles whose PC versions proved an embarrassment to the developers. In 2015, Rocksteady attempted the impressive feat of releasing Batman: Arkham Knight on the newest consoles as well as on PC. But after receiving intense criticism for countless reports of technical flaws, sales of the Windows version were suspended to allow for fixes to be made.
Full refunds were eventually offered when the “patched” version still had a fair share of performance issues.
So in retrospect, maybe waiting a bit longer for a PC version of Red Dead Redemption 2 isn’t such a bad thing, especially if it supports the one thing rarely seen on console games— mods.
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