The developers of Evolve have announced they will no longer be working on the title.
While the letter is kept vague so we don’t know what it really means for current Evolve players, it’s clear that Turtle Rock Studios wanted to continue working on the title but are no longer able to.
This is the life of AAA game developers who aren’t self-funded and don’t own their own IP. We don’t get to make the call. We all know that going in but we still sign the dotted line because we love what we do. We are happy to have gotten the opportunity to do something risky, something new and innovative. We created a brand new Sci-Fi world. We got to go to planet Shear and interact with alien flora and fauna. We got to hunt down, trap and kill giant monsters together. We got to BE the monster. What an awesome experience.
This announcement comes only months after the PC version of Evolve became free-to-play. This decision caused player numbers to rise up to 1 million only a week after the price tag was set to $0.
Unsatisfied with a blog post alone, the developers also announced an Evolve-themed Livestream this coming Thursday on twitch.tv/evolvegame. It will start at noon Pacific Time and will feature developers talking about their experience and answering fan questions.
Evolve originally released for PC, PlayStation 4, and Xbox One on February 10, 2015. To read the entire post, click here.
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