Now, don’t get me wrong, I like virtual reality as much as the next gamer. Point in case, I’m a strong proponent of VR, or at least the technology that’s backing up the whole ordeal.
VR gaming however? Not so much. Here’s why.
Does anyone even like this?
In spite of some popular YouTubers, paid Amazon reviewers or people whose jobs tend to involve ‘giving the thumbs up to everything that pays them back’ – there’s not a single casual gamer that’s enthusiastic enough to sit more than 5 minutes and look silly while doing so.
Is the VR gaming tech not there yet to give us more than a few, fun, cartoonish demos?
Probably. But, when it comes to VR technology, it seems as if the wheel spins the same mantra over and over again: ‘’Just wait for a few months and you’ll see how good VR gets!’’ Well, let me tell you: I’ve waited so long for VR to become fully immersive, that I almost convinced myself into buying an Apple watch.
It makes you physically unwell
Back over at Gamespot, Reddit, and similar shapers of the public opinion, users are constantly complaining of the physical downsides caused by playing various VR games: from EVE: Valkyrie to that game where you shoot water from a hose onto liquid, color-coded bears – it’s all followed by a same pattern.
First, you get dizzy, then you start to feel unwell, and finally you burst into violet flames when you find out you’ve mistakenly connected your Headset to a 52K modem.
But seriously, a new term had to be coined for such circumstances: cybersickness. Now that’s an illness that I can get into. But it’s not all fun and games.
Lead scientists also have their worries. Alex Schwartz, chief executive of Owlchemy Labs said:
We have to be very careful. Scares in VR are borderline immoral
Other experiments showed that rats’ brains were literally shutting down 60 percent of their neurons while immersed in a virtual reality setting. Is this the mammals’ way of finally breaking out from The Matrix?
Even industry CEO’s are skeptical
Nvidia’s CEO was skeptical as he went on to say:
Oh my gosh, we’re missing so much. First of all, VR displays are a little too cumbersome. It has to be much more elegant, being connected by a wire has to be solved. The resolution has to be a lot higher. The physical worlds do not behave according to the laws of physics. The environment you’re in isn’t beautiful enough. We’re going to be solving this problem for the next 20 years.
Strauss Zelnick, Take-Two lead man, has said that VR simply costs too much, and takes up too much space.
We have like $300 to spend on an entertainment device and we do not have a dedicated room. We have a room for a screen, a couch, and controllers. “We don’t have something where you stand in a big open space and hold two controllers with something on your head–and not crash into the coffee table. We don’t have that.
Back in 2014, he also voiced concerns that VR devices were “anti-social”.
I can see your counterargument from miles away: Google Cardboard, Samsung Gear VR, cheap, $20, bubu bibu.
Let’s not kid ourselves. Those offer little from the whole full VR experience as it stands. To really get that cybersickness going, you’ll need to spit out $599 – $799, not including the monster PC-rigs needed just to plug the damn things in.
Sony PlayStation VR is somewhat more affordable at $399, but nevertheless you still need a PS4 in order to play, not including an additional camera, light controllers, sensors, jacks, bananas and god knows what else. And does a gaming peripheral’s value need to be that much?
History deems to repeats itself
How do you introduce gaming novelty to unsuspecting crowds in the 90’s? By making a psychedelic presentation that looks saner than the clueless, Hawaiian T-shirt guy that’s presenting it:
Or maybe, just maybe – make your VR Headset look like something that’s about to transmute your children into 7-th dimension familiars, whilst sucking their innocent sanguine juices dry:
For teenagers, there was no way out of hell:
… to a something that looked like this:
… now that’s the 7-th dimension all right.
But, as a wise president who once ruled the great Lands profoundly exclaimed: “There’s an old saying in Tennessee, I know it’s in Texas, probably in Tennessee that says, ‘Fool me once, shame on … shame on you. Fool me… You can’t get fooled again!’”
What do you think? Is VR gaming yet another gimmick, or is it here to stay? Show some love in the comments below.
Latest posts by Adrijan Arsovski (see all)
- Apple Openly Admits to Considering Augmented Reality - Nov 18, 2016
- Facebook Employees to End Fake News in Wake of Donald Trump Election - Nov 17, 2016
- Twitter Strikes Trolls Back: New Mute Button Introduced - Nov 16, 2016